At one point, a co-op partner joins the mission, and the two battle together to complete the story.īulletstorm devs are making a Destiny-style shooter, and it’s pretty goodĭuring this gameplay session, we see characters pick up crafting materials and make dialogue choices. The Pyromancer uses three weapons and three abilities to literally burn through a small army of mutated creatures. A Pyromancer, one of the game’s four classes, takes on a story mission called “Salvation.” The mission takes place in The First City (seemingly a shot across the bow at The Last City in Destiny) which used the engine from a giant spaceship for power - before the engine went nuclear, and mutated the land nearby. This month’s video starts by focusing heavily on Outriders’ gameplay and story. Outriders gameplay A Pyromancer slinging fire Image: People Can Fly/Square Enix Here’s everything you need to know from the livestream. In May’s developer video, People Can Fly revealed the game’s loot and difficulty systems, and detailed the Trickster class. On Thursday, the studio dropped a 30-minute deep dive into the game’s systems - the first in a monthly series of information dumps. For general impressions of Outriders, give this a look.Outriders is a new third-person shooter from People Can Fly, the studio that brought you Bulletstorm. If you want to get some impressions about the other two classes, check out our articles about the Devastator and the Pyromancer. Outriders is coming to PC, PS4, PS5, Xbox One, and Xbox Series X this winter. If you're a player who loves to manipulate a battlefield and set up devastating combos, you can't go wrong with the Trickster. I can only imagine the fireworks People Can Fly has in store for us. And we've only seen a small sample of his toolset. His ability to flip a combat arena on its head is exhilarating and comboing his slowdown with your co-op partners is so satisfying. The Trickster is a potent force of destruction in Outriders. This is an excellent way to set up a killing field for you and your enemies, especially if you combo it with Slow Trap. You also gain a shield for a few seconds to keep you safe deep in enemy territory. "Hunt The Prey" lets you teleport behind any enemy within range and slow them down for a few seconds. The last skill I was able to play around with definitely the most game-changing. Slow Trap also combos well with several of the other two characters' skills. It's both an effective escape technique and a great way to thin a combat arena in short order. Everything inside that bubble (including your opponent's bullets) is slowed to crawl. The Trickster's second ability "Slow Trap" pops up a bubble around your character. If this was the first ability I was getting, I could only imagine what would come next. The first time it happened, my jaw hit the floor. Your follow-up attack makes their body explode in a brutal display of blood and guts. His first skill is "Temporal Slicing", which is a slash attack that basically liquefies his opponent's skin and lets you see their skeleton. The Trickster's suite of abilities kicks off with a bang. That said, just those first three skills were enough to get a solid handle on each class. In the lengthy demo, we were only able to see the first three of each classes' eight distinct skills. The Trickster has near-complete control over the battlefield with a host of time-altering abilities that demolish everything in his path. That isn't to say the class feels basic, far from it actually. Of the three, the Trickster felt the most like a traditional damage-dealer. At their preview event, Square Enix and People Can Fly gave us a chance to gets hands-on with three of the four characters classes for their upcoming shooter RPG Outriders.
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